這篇文章主要介紹了js實現俄羅斯方塊小游戲分享,,需要的朋友可以參考下
代碼如下: <!doctype html><html><head><style type="text/css"> body { background:#000; font:25px/25px 宋體;} #box { float:left;width:252px;border:#999 20px ridge;color:#9f9;text-shadow:2px 3px 1px #0f0; } #info { float:left;color:#cfc;padding:24px; } #next { padding:8px;width:105px;color:#9f9;text-shadow:2px 3px 1px #0f0; } </style></head><body> <div id="box"></div><div id="info">NEXT:<div id="next"></div><div id="text"></div></div> <script type="text/javascript"> var map=eval("["+Array(23).join("0x801,")+"0xfff]"); var tatris=[[0x6600],[0x2222,0xf00],[0xc600,0x2640],[0x6c00,0x4620],[0x4460,0x2e0,0x6220,0x740],[0x2260,0xe20,0x6440,0x4700],[0x2620,0x720,0x2320,0x2700]]; var char={x:"u3000",s:"u25a0",t:"u25a1"}; var keycom={"38":"rotate(1)","40":"down()","37":"move(2,1)","39":"move(0.5,-1)","32":"0;pause=!pause"}; var dia, pos, bak, run, next, pause=false, info={speed:1,lines:0,score:0}; function start(){ dia=next.d; bak=pos={fk:[],y:0,x:4,s:next.s}; nextdia(); document.getElementById("next").innerHTML=(next.d[next.s%next.d.length]|0x10000).toString(2).slice(-16).replace(/..../g,"$&<br/>").replace(/1/g,char.t).replace(/0/g,char.x); document.getElementById("text").innerHTML="SCORE:"+info.score+"<br/><br/>LINES:"+info.lines+"<br/><br/>SPEED:"+info.speed; rotate(0); run=setInterval("pause||down()",~~(Math.pow(1.3,12-info.speed)*30+20)); } function over(){ document.onkeydown=null; alert("GAME OVER"); } function nextdia(){ next={d:tatris[~~(Math.random()*7)],s:~~(Math.random()*4)}; } function update(t){ bak={fk:pos.fk.slice(0),y:pos.y,x:pos.x,s:pos.s}; if(t) return; for(var i=0,a2=""; i<22; i++) a2+=map[i].toString(2).slice(1,-1)+"<br/>"; for(var i=0,n; i<4; i++) if(/([^0]+)/.test(bak.fk[i].toString(2).replace(/1/g,char.t))) a2=a2.substr(0,n=(bak.y+i+1)*15-RegExp.$_.length-4)+RegExp.$1+a2.slice(n+RegExp.$1.length); document.getElementById("box").innerHTML=a2.replace(/1/g,char.s).replace(/0/g,char.x); } function is(){ for(var i=0; i<4; i++) if((pos.fk[i]&map[pos.y+i])!=0) return pos=bak; } function rotate(r){ var f=dia[pos.s=(pos.s+r)%dia.length]; for(var i=0; i<4; i++) pos.fk[i]=(f>>(12-i*4)&15)<<pos.x; update(is()); } function down(){ ++pos.y; if(is()){ for(var i=0, r=0; i<4 && pos.y+i<22; i++) if((map[pos.y+i]|=pos.fk[i])==0xfff){ map.splice(pos.y+i,1), map.unshift(0x801); ++info.lines%20==0 && info.speed++, r++; } clearInterval(run); if(map[1]!=0x801) return over(); info.score+=~~(Math.pow(r,1.5)*10)+2; start(); } update(); } function move(t,k){ pos.x+=k; for(var i=0; i<4; i++) pos.fk[i]*=t; update(is()); } document.onkeydown=function(e){ eval("pause||"+keycom[(e?e:event).keyCode]); }; nextdia(); start(); </script></body></html>